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意念控制的电子游戏成为现实

原文作者:佚名

  picture this: you put on a headset and relax your mind. soon you begin controlling an object with your thoughts.
   this mind-power trick may seem far-fetched, like something from a late-night science fiction movie or the back of an old comic book. but several companies are bringing this technology to life with affordable headsets that determine a person’s state of mind.
   the gadgets translate brain waves into digital information and beam it wirelessly to computers or other devices.
   想象一下这个场景:你戴上耳机,放松精神,然后很快你开始用意念控制某个实物。
  这种意念控制的把戏看上去也许不可信,好像是深夜科幻电影或者旧连环漫画里的场景。但有一些公司正在让这种技术变成现实,他们推出的耳机可以测定人的精神状态。WwW.11665.com
  这种装置可以把脑电波转变成数字信息,然后通过无线方式将数字信息发送到电脑或其他设备。
  so far the headsets are confined to mostly digital interfaces videogames and movies whose plots can be altered with the mind—although in some cases real-world objects have been used.
   behind much of the technology is san jose-based neurosky inc, which first made a splash in 2009 when toy maker uncle milton inc used its headset for the star wars force trainer toy that let youngsters suspend a ball inside a tube. as the child concentrated, a fan would spin and blow the ping-pong ball upward.
   the novelty toy was more than a “gee-whiz” moment. it was the first time consumers could see brain waves translated into specific commands in the physical world.
   迄今为止,这种耳机主要运用于数字界面的视频游戏,以及情节可以随思维变动而改变的电影──有时候也使用了现实世界中的东西。 [论文网]
  这项技术背后的主要推手是总部设在圣何塞的神念科技有限公司,该公司因于2009年给玩具制造商“米尔顿叔叔”的“星球大战原力训练器”提供耳机而名噪一时。那是一款让圆管里的小球飘起来的玩具,当小朋友聚精会神之时,玩具内置的风扇会转动起来,把小球向上吹。
   这款新颖的玩具不仅只让人发出“哎呀”这样的感叹,而且让消费者第一次看到了脑电波怎样被转换成真实世界的具体指令。
  now, about 1,700 software developers are working with neurosky’s technology, with the majority of them making mind-controlled computer games for the company’s $129 mindwave mobile headset, according to neurosky chief executive stanley yang.
   among the offerings available in the company’s app store are desktop games like “mindhunter”, in which players must focus single-mindedly in order to fire a weapon, and meditation aids like “mind labyrinth”, which grants players access to 52 different levels of an ancient temple as their relaxation grows deeper. most of the games cost between $5 and $20, but other offerings—like the attention-building game, billed as a serious educational tool—can cost as much as $150.
   “there is going to be a whole ecosystem of new players, and neurosky is very well-positioned of this new industry,” said alvaro fernandez, chief executive of sharpbrains, a brain-fitness analyst and consultancy. “they are to be inside a lot of what’s going on.”

  神念科技公司首席行政长斯坦利·杨透露,现在,大约有1700家软件开发商在使用神念科技公司的技术,他们中大多数都是为了用上该公司价值129美元的“脑立方移动版”耳机,而制作用意念控制的电脑游戏的。
   该公司的应用商店销售诸如“心灵捕手”这样的桌面游戏,玩家必须聚精会神才能激发武器。店里还有“智力迷宫”这样定神冥思的辅助游戏,它可以随玩家放松程度的提升,授权他们进入一座有52个不同级别之分的寺庙。这些游戏大多售价5至20美元。但销售的其他软件——比如以教育软

件性质而定价的凝神训练游戏——售价可能高达150美元。
   脑健康分析咨询机构锐脑公司的首席行政长阿尔瓦罗·费尔南德斯说:“一个拥有新玩家的完整生态体系将会形成,而神念科技就占据了极佳的位置。对于正在发生的一切,他们会了如指掌。”
   london-based myndplay ltd is using neurosky chips inside its own headset to enable viewers to control the outcome of movie scenes by concentrating and relaxing. in addition to being a novel twist on the movie going experience, the technology has implications in behavior modification, chief executive tre azam said.
   other developers are taking a more whimsical approach. among the various toys and gadgets that run on mind control is the necomimi headset, a fashion accessory that has taken fans of japanese anime by storm. built by neurosky and a japanese partner, necomimi is a set of catlike ears that perk up when the wearer’s concentration intensifies, and flatten out when relaxed. it’s said that it could provide a way for young people to express romantic interest.
   总部设在伦敦的意念电影有限公司在其耳机里使用了神念科技的芯片,这样可以使观众通过集中精神和放松精神来控制电影里的场景效果。意念电影公司首席行政长特里·阿桑说,除了给电影观赏带来新奇体验之外,这项技术在行为矫正方面也能发挥作用。
   其他公司的研发途径更是奇异无常。在各种使用意念控制的玩具中,有一种作为时尚配件的“猫耳”耳机,在日本动漫迷中大受欢迎。“猫耳”耳机由神念科技公司和他的日本合作者共同制造,形如猫咪的耳朵,当戴耳机的人精神集中时,猫耳会竖立起来,当精神放松时猫耳则会平倒下去。据说这种耳机可以为年轻人提供一种表达爱意的方式。
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